Careers

Gaming Artist

Shape how our games look and feel, from the first prototype to the store page. Your art reaches players in days, not months.

ArtRemoteFull-timePart-time

About White Whale Games

White Whale Games builds mobile games fast, tests them against clear criteria, and scales the ones that work. Our own operating system and optimizer run the business behind every game, so a small team can run a whole portfolio. Our first games are Monster Sort, Hallowkin, Block Blitz and Word Stew.

About the role

You will shape how our games look and feel, from the first prototype to the store page. You will work closely with our developers and our creatives engine, so your art reaches players in days, not months.

What you will do

  • Create characters, environments, UI and icons for casual and hypercasual mobile games.
  • Define the visual style of each new game, fast, from first concept to final assets.
  • Produce store art: app icons, screenshots and feature graphics.
  • Supply art for ads, videos and playables, and test what performs.
  • Prepare assets for Unity and keep them light and organized.

What you will bring

  • 3+ years creating 2D art for mobile games.
  • A portfolio with characters, UI and icons in a casual style.
  • Strong skills in Photoshop, Illustrator, Procreate or similar.
  • Comfort working fast and taking feedback from data.
  • Good written English for remote work.

Nice to have

  • Experience with Unity, 2D animation (Spine or similar) or simple 3D.
  • Experience making ad creatives or playable ads.
  • Use of AI tools in your art workflow.

How to apply

Click Apply now to email us. The subject is filled in for you. Attach your portfolio (or a link to it) and add a short note about you.

Apply now

By applying, you agree that we process your application as described in our Privacy Policy.

← All open roles